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Snowboard Supercross (more commonly known as SSX) is a series of skiing and snowboarding video games published by EA Sports BIG. It is very much an arcade-style racing game with larger-than-life courses.

Players may choose any one of a number of riders, each with their own statistics and boarding style. A course is selected and the player is given the option of racing down the course or participating in a competition to do tricks. Each course is filled with ramps, rails, and other assorted objects. Performing tricks fills up the player's boost meter, which can then be used for additional acceleration, making tricks is even important in a race. Players also have the option of practicing or exploring courses in "freeride" mode.

SSX was released only for the PlayStation 2 for its launch in October 2000. SSX was developed by EA Canada, SSX Tricky by EA Sports. SSX Tricky was released November 5, 2001 for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel.

SSX 3 was released on October 20, 2003 on all the same platforms SSX Tricky was released on, as well as the Gizmondo. It was developed by EA Canada.

SSX On Tour (working title: SSX 4) is the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. It was released on October 13, 2005 in North America.

SSX Blur launched February 27, 2007 on Wii. It makes full use of the motion controls for turning and tricks. Uber tricks are performed by drawing shapes on the screen, while flips/spins are performed by simply flicking the Wii remote in certain directions.

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